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Game Mechanics and Games in Education

Games have been part of education for a long time.  But games, and using game mechanics are different.  One can use game mechanics without playing a “game”, per se.  When most people think of games they think of a board game (e.g., monopoly), a card game (e.g., gin rummy), or some type of outdoor game (e.g., tag, king of the hill).  Although there are certainly uses of games in education, its likely most applicable at the grade school level.

The mechanics that make games work, however, are something that can be used at any level of education and in any discipline.  This container post has been set up to list information that deals with both game mechanics and games in education.

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  1. admin September 19, 2012

    Got 10 minutes, watch this video
    Its one of the best simple explanations I’ve seen on gamification (the phrase commonly used to mean bringing game mechanics into something)

  2. AJ September 21, 2012

    The E&IT Lab streamed a viewing of the following webinar on Wednesday, September 19th 2012

    The mental and social habits gaming encourages, and the sense of motivated optimism it cultivates, are exactly what we as educators hope to encourage in our students. As we learn more about the relations between engagement, achievement, well-being, and play, we see that meaningful learning can happen naturally in a gameful context.

  3. admin September 21, 2012

    I don’t take any responsibility for the content but someone attending the webinar mentioned in the above comment provided this site
    I should note that it was Andrew Miller who provided the link, so he may be a bit biased toward his own stuff.
    He also provided this specific link
    but that also leads to the main wiki, which would be just

  4. admin September 21, 2012

    The presenter of the above mentioned webinar, Gerol Petruzella, provided the following URL
    which leads to a Google Doc with information additional to his presentation.

    You can also follow him on Twitter at

  5. Bryan Alexander September 26, 2012

    What about scholarship? Start with Gee (2003).

    At the risk of self-promotion, a few years ago I posited a taxonomy of ways schools use games here: Seems to be holding up.

  6. admin November 26, 2012

    Here is a link to the page that has the LiveBlog and Storify from the EDUCAUSE Annual Conference Games & Learning Constituent Group meeting.


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